}
gsk_gl_shader_builder_init (&shader_builder,
- "/org/gtk/libgsk/glsl/preamble.glsl",
- "/org/gtk/libgsk/glsl/preamble.vs.glsl",
- "/org/gtk/libgsk/glsl/preamble.fs.glsl");
+ "/org/gtk/libgsk/gl/preamble.glsl",
+ "/org/gtk/libgsk/gl/preamble.vs.glsl",
+ "/org/gtk/libgsk/gl/preamble.fs.glsl");
init_shader_builder (self, &shader_builder);
program_id = gsk_gl_shader_builder_create_program (&shader_builder,
- "/org/gtk/libgsk/glsl/custom.glsl",
+ "/org/gtk/libgsk/gl/custom.glsl",
shader_source, shader_source_len,
error);
gsk_gl_shader_builder_finish (&shader_builder);
gsk_ngl_compiler_set_preamble_from_resource (compiler,
GSK_NGL_COMPILER_ALL,
- "/org/gtk/libgsk/glsl/preamble.glsl");
+ "/org/gtk/libgsk/ngl/preamble.glsl");
gsk_ngl_compiler_set_preamble_from_resource (compiler,
GSK_NGL_COMPILER_VERTEX,
- "/org/gtk/libgsk/glsl/preamble.vs.glsl");
+ "/org/gtk/libgsk/ngl/preamble.vs.glsl");
gsk_ngl_compiler_set_preamble_from_resource (compiler,
GSK_NGL_COMPILER_FRAGMENT,
- "/org/gtk/libgsk/glsl/preamble.fs.glsl");
+ "/org/gtk/libgsk/ngl/preamble.fs.glsl");
gsk_ngl_compiler_set_source_from_resource (compiler,
GSK_NGL_COMPILER_ALL,
- "/org/gtk/libgsk/glsl/custom.glsl");
+ "/org/gtk/libgsk/ngl/custom.glsl");
gsk_ngl_compiler_set_suffix (compiler, GSK_NGL_COMPILER_FRAGMENT, suffix);
/* Setup attributes that are provided via VBO */